About the Class
Students in the Video Game Design program learn to design and create video games using trigonometry and higher math, computer programming in C#, as well as 2D computer animation. This course prepares students for skills necessary for two of the video game industry’s biggest needs: qualified video game designers and programmers.
Strong programming skills are not needed. Such skills will be developed and refined as you progress throughout the program. This is a math intensive program.
Pre-requisite: Successful completion of Algebra 1.
Meet the instructor
Hi, I’m Jim Bassett, the instructor for the Video Game Design program at Sno-Isle TECH Skills Center. If you have an interest in the fast-paced game-design industry, please take a moment to look through the material on our website.
I’ve had the opportunity to work both in education and industry. As a teacher, I’ve taught a mix of STEM classes here in the Pacific Northwest and overseas in Germany. I’ve taught courses in Video Game Design using Digipen and Blender, but am excited to be offering instruction using Unity at Sno-Isle TECH.
In industry, I’ve owned my own software company and had an international market for software I’ve developed. Recently I completed a degree in Electrical Engineering from the University of Washington and worked as a firmware developer for a local electronics company.
My passion, however, lies in teaching. I thoroughly enjoy working to engage and inspire students to meet their fullest potential. While this class is highly technical, framing it within the context of the video game industry brings the content to life! Please feel free to contact me via email if you have any questions about this program.